game news F1 22: PS5 Edition will have an advantage
The F1 22 release is approaching and the communication around the Electronic Arts title is coming up. After announcing the arrival of VR in the racing game, we now know that the PlayStation 5 version of the game will have an advantage over other game consoles.
DualSense at the service of sensations
If we only knew a few hours ago that the PC version of the F1 22 would be compatible with the Valve Index, HTC Vive and Oculus Rift VR to put yourself perfectly in the shoes of a pilot, from now on EA says that the PlayStation 5 version will also be entitled to a small extra feature. A game developed by Codemasters, such as Gran Turismo 7, aims to take into account the various features of the DualSense, the PlayStation 5 controller, to increase the sensations.
As you might have guessed, the sports mech expected on July 1st will use the console’s adaptive triggers on Sony’s latest hardware. The goal here is to enhance the actuator’s resistance while braking or losing control of the vehicle in order to enhance immersion.
For the PS5, adaptive triggers are used by directly linking the trigger resistance and tire slip ratio. This means that when your vehicle is “steered” while braking, the brake actuator’s resistance also increases, allowing for a more thorough contact with the vehicle. Likewise, if you land, the resistance of the throttle actuator increases. A subtle difference between hypothetical throttle resistance and brake actuators has also been applied to simulate the difference in pressure required to activate the brake pedal versus that required to activate the throttle in a real F1 car. Stephen Embling, Senior Game Designer at Codemasters
Haptic feedback and speakers are also on the software
That’s not all, Codemasters also made it clear that haptic feedback as well as the DualSense speaker will be put to good use. The first technology will allow players to feel the collisions thanks to the vibrations of the console, as well as thanks to the different textures of the terrain. So we imagine that we will be quickly alerted by local vibrations when, for example, we leave the road.
Using the haptic feedback of the PS5 DualSense controller, the feel of collisions and surfaces is greatly improved. This haptic feedback helps to communicate bits of individual surface debris, thus creating a more immersive experience when it comes to representing the vehicle at a specific location on the track. More specifically, this sensation can be located on the left or right. A good example of this is when the left wheels of a player’s car are pressed firmly just on the edge of the road, feedback is felt only on the left side of the console, adding to the realism. Stephen Embling
Finally, the controller speaker will be used when the race engineer decides to speak. The latter in particular give pointers to the track and help you reach your destination thanks to their good advice.
As a reminder, F1 22 is expected to appear on PC, PlayStation 5, PlayStation 4 and Xbox Series X | S and Xbox One on July 1, 2022.
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